Log file open, 03/09/26 20:41:02 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Custom abort handler registered for crash reporting. LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe') LogTrace: Initializing trace... LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.7-CL-50162420" LogCsvProfiler: Display: Metadata set : engineversion="5.7.3-50162420+++UE5+Release-5.7" LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.7.3" LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7922] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600G with Radeon Graphics" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : mergedmodules="0" LogCsvProfiler: Display: Metadata set : commandline="" CanceladoraV1"" LogCsvProfiler: Display: Metadata set : loginid="731d57244f229735ed0586bd5954e04a" LogCsvProfiler: Display: Metadata set : llm="0" LogPakFile: Initializing PakPlatformFile LogIoDispatcher: Display: Reading toc: ../../../CanceladoraV1/Content/Paks/global.utoc LogIoDispatcher: Display: Toc loaded : ../../../CanceladoraV1/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000 LogIoDispatcher: Display: Mounting container '../../../CanceladoraV1/Content/Paks/global.utoc' in location slot 0 LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../CanceladoraV1/Content/Paks/global.utoc LogPakFile: Display: Found Pak file ../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.pak. LogIoDispatcher: Display: Reading toc: ../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.utoc LogIoDispatcher: Display: Toc loaded : ../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.utoc, Id=748044660d7f2d84, Order=4, EntryCount=1871, SignatureHash=0000000000000000000000000000000000000000 LogIoDispatcher: Display: Mounting container '../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.utoc' in location slot 0 LogFilePackageStore: Mounting container: Id=748044660d7f2d84, Order=4, NumPackages=474 LogPakFile: Display: Mounted IoStore container "../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.utoc" LogPakFile: Display: Mounted Pak file '../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.pak', mount point: '../../../' LogStats: Stats thread started at 0.168090 LogAssetRegistry: Premade AssetRegistry loaded from '../../../CanceladoraV1/AssetRegistry.bin' LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" LogICUInternationalization: OS requested locale 'es-ES' is not supported. Using the OS requested language of 'en-US' as the locale. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-7809298A4678CD41240E648EF3B33FE2 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../CanceladoraV1/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... LogAudio: Display: AudioInfo: 'OPUS' Registered LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'PCM' Registered LogAudio: Display: AudioInfo: 'BINKA' Registered LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin EaseCurveTool LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin TweeningUtils LogPluginManager: Mounting Engine plugin AudioInsights LogPluginManager: Mounting Engine plugin BaseMaterial LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CompositeCore LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GPUReshape LogPluginManager: Mounting Engine plugin NamingTokens LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ColorGrading LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UMGWidgetPreview LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures LogPluginManager: Mounting Engine plugin EditorDataStorage LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryDataflow LogPluginManager: Mounting Engine plugin GlobalConfigurationData LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin NFORDenoise LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin RuntimeTelemetry LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin Cascade LogPluginManager: Mounting Engine plugin NiagaraPreviewContent LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin Fab LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin InterchangeAssets LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin JsonBlueprintUtilities LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin SequenceValidator LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin NNEDenoiser LogPluginManager: Mounting Engine plugin NNERuntimeORT LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin PropertyBindingUtils LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin HttpBlueprint LogPluginManager: Mounting Engine plugin WorldMetrics LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogNFORDenoise: NFORDenoise function starting up LogStudioTelemetry: Started StudioTelemetry Session LogInit: Using libcurl 8.12.1 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: CURL_VERSION_HTTP2 LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - CVarHttpCurlReuseConnectionEnabled = true - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogInit: Creating http thread with maximum 256 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogInit: ExecutableName: CanceladoraV1.exe LogInit: Build: ++UE5+Release-5.7-CL-50162420 LogInit: Platform=Windows LogInit: MachineId=731d57244f229735ed0586bd5954e04a LogInit: DeviceId= LogInit: Engine Version: 5.7.3-50162420+++UE5+Release-5.7 LogInit: Compatible Engine Version: 5.7.0-47537391+++UE5+Release-5.7 LogInit: Net CL: 47537391 LogInit: OS: Windows 11 (25H2) [10.0.26200.7922] (), CPU: AMD Ryzen 5 5600G with Radeon Graphics , GPU: NVIDIA GeForce RTX 3060 LogInit: CPU Model ID: 19500, microcode revision: a50000f LogInit: Compiled (64-bit): Jan 26 2026 15:25:57 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.44.35222.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.7 LogInit: Command Line: LogInit: Base Directory: C:/Users/Karim/Documents/Unreal Projects/Canceladora/PACKAGE/Windows/CanceladoraV1/Binaries/Win64/ LogInit: Allocator: Binned2 LogInit: Installed Engine Build: 0 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 41 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 225 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 61 LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: Dev-RigVM (DC49959B-53C0-4DE7-9156-EA885E7C5D39): 19 LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 40 LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 11 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 14 LogDevObjectVersion: FN-Main-InterchangePipeline (B69D2E47-E2A8-4003-BF77-18A492C4D899): 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] [2026.03.09-19.41.02:257][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created [2026.03.09-19.41.02:257][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created [2026.03.09-19.41.02:257][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created [2026.03.09-19.41.02:257][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created [2026.03.09-19.41.02:257][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2026.03.09-19.41.02:257][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created [2026.03.09-19.41.02:257][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2026.03.09-19.41.02:257][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2026.03.09-19.41.02:257][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Substrate.SheenQuality:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.RayTracing:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] [2026.03.09-19.41.02:258][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2026.03.09-19.41.02:258][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2026.03.09-19.41.02:258][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2026.03.09-19.41.02:258][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2026.03.09-19.41.02:258][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2026.03.09-19.41.02:258][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2026.03.09-19.41.02:258][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] [2026.03.09-19.41.02:258][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2026.03.09-19.41.02:258][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2026.03.09-19.41.02:258][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2026.03.09-19.41.02:258][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created [2026.03.09-19.41.02:278][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1354" [2026.03.09-19.41.02:278][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="846" [2026.03.09-19.41.02:278][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2026.03.09-19.41.02:278][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2026.03.09-19.41.02:278][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2026.03.09-19.41.02:280][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2026.03.09-19.41.02:280][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2026.03.09-19.41.02:280][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2026.03.09-19.41.02:280][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2026.03.09-19.41.02:281][ 0]LogRHI: Using Default RHI: D3D11 [2026.03.09-19.41.02:297][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 [2026.03.09-19.41.02:297][ 0]LogRHI: Loading RHI module D3D11RHI [2026.03.09-19.41.02:297][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: D3D11 adapters: [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060 [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: VendorId : 10de [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: DeviceId : 2504 [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: SubSysId : 397b1462 [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: Revision : 00a1 [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: DedicatedVideoMemory : 12703498240 bytes [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes [2026.03.09-19.41.02:298][ 0]LogD3D11RHI: AdapterLuid : 0 78939 [2026.03.09-19.41.02:496][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3060' (Feature Level 11_1) [2026.03.09-19.41.02:496][ 0]LogD3D11RHI: 12115/0/16315 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de UMA:false [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: VendorId : 1414 [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: DeviceId : 008c [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: SubSysId : 0000 [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: Revision : 0000 [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes [2026.03.09-19.41.02:497][ 0]LogD3D11RHI: AdapterLuid : 0 85287 [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: 0/0/16315 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 UMA:true [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: Testing D3D11 Adapter 2: [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060 [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: VendorId : 10de [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: DeviceId : 2504 [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: SubSysId : 397b1462 [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: Revision : 00a1 [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: DedicatedVideoMemory : 12703498240 bytes [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes [2026.03.09-19.41.02:500][ 0]LogD3D11RHI: AdapterLuid : 0 168573036 [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: 2. 'NVIDIA GeForce RTX 3060' (Feature Level 11_1) [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: 12115/0/16315 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de UMA:false [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060 [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: VendorId : 10de [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: DeviceId : 2504 [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: SubSysId : 397b1462 [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: Revision : 00a1 [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: DedicatedVideoMemory : 12703498240 bytes [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: AdapterLuid : 0 78939 [2026.03.09-19.41.02:669][ 0]LogD3D11RHI: Integrated GPU (iGPU): false [2026.03.09-19.41.02:669][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. [2026.03.09-19.41.02:669][ 0]LogInit: Selected Device Profile: [Windows] [2026.03.09-19.41.02:669][ 0]LogHAL: Display: Platform has ~ 32 GB [34216574976 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2026.03.09-19.41.02:669][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2026.03.09-19.41.02:669][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] [2026.03.09-19.41.02:669][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] [2026.03.09-19.41.02:669][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2026.03.09-19.41.02:669][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2026.03.09-19.41.02:669][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2026.03.09-19.41.02:669][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2026.03.09-19.41.02:669][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2026.03.09-19.41.02:669][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2026.03.09-19.41.02:669][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] [2026.03.09-19.41.02:669][ 0]LogInit: Computer: DESKTOP-5VRVP1B [2026.03.09-19.41.02:669][ 0]LogInit: User: Karim [2026.03.09-19.41.02:669][ 0]LogInit: CPU Page size=4096, Cores=6 [2026.03.09-19.41.02:669][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2026.03.09-19.41.02:669][ 0]LogInit: Handheld Device: 0 [2026.03.09-19.41.02:669][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2026.03.09-19.41.02:669][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=48.3GB [2026.03.09-19.41.02:669][ 0]LogMemory: Platform Memory Stats for Windows [2026.03.09-19.41.02:669][ 0]LogMemory: Process Physical Memory: 184.38 MB used, 204.96 MB peak [2026.03.09-19.41.02:669][ 0]LogMemory: Process Virtual Memory: 139.60 MB used, 141.00 MB peak [2026.03.09-19.41.02:669][ 0]LogMemory: Physical Memory: 11612.79 MB used, 21018.68 MB free, 32631.47 MB total [2026.03.09-19.41.02:669][ 0]LogMemory: Virtual Memory: 32750.26 MB used, 16690.16 MB free, 49440.43 MB total [2026.03.09-19.41.02:669][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2026.03.09-19.41.02:675][ 0]LogWindows: WindowsPlatformFeatures enabled [2026.03.09-19.41.02:675][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector [2026.03.09-19.41.02:675][ 0]LogChaosDD: Chaos Debug Draw Startup [2026.03.09-19.41.02:675][ 0]LogInit: Physics initialised using underlying interface: Chaos [2026.03.09-19.41.02:675][ 0]LogInit: Using OS detected language (en-US). [2026.03.09-19.41.02:675][ 0]LogInit: Using OS detected locale (en-US). [2026.03.09-19.41.02:675][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2026.03.09-19.41.02:743][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2026.03.09-19.41.02:743][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2026.03.09-19.41.02:743][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2026.03.09-19.41.02:743][ 0]LogWindowsTextInputMethodSystem: - Spanish (Spain, International Sort) - (Keyboard). [2026.03.09-19.41.02:743][ 0]LogWindowsTextInputMethodSystem: - Spanish (Spain, International Sort) - Touch Input Correction (TSF IME). [2026.03.09-19.41.02:743][ 0]LogWindowsTextInputMethodSystem: Activated input method: Spanish (Spain, International Sort) - (Keyboard). [2026.03.09-19.41.02:766][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity [2026.03.09-19.41.02:769][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. [2026.03.09-19.41.02:771][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2026.03.09-19.41.02:771][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2026.03.09-19.41.02:815][ 0]LogRHI: Using Default RHI: D3D11 [2026.03.09-19.41.02:815][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 [2026.03.09-19.41.02:815][ 0]LogRHI: Loading RHI module D3D11RHI [2026.03.09-19.41.02:815][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. [2026.03.09-19.41.02:815][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. [2026.03.09-19.41.02:815][ 0]LogWindows: Attached monitors: [2026.03.09-19.41.02:815][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] [2026.03.09-19.41.02:815][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY2' [2026.03.09-19.41.02:815][ 0]LogWindows: Found 2 attached monitors. [2026.03.09-19.41.02:815][ 0]LogWindows: Gathering driver information using Windows Setup API [2026.03.09-19.41.02:815][ 0]LogRHI: RHI Adapter Info: [2026.03.09-19.41.02:815][ 0]LogRHI: Name: NVIDIA GeForce RTX 3060 [2026.03.09-19.41.02:815][ 0]LogRHI: Driver Version: 591.59 (internal:32.0.15.9159, unified:591.59) [2026.03.09-19.41.02:815][ 0]LogRHI: Driver Date: 12-11-2025 [2026.03.09-19.41.02:815][ 0]LogD3D11RHI: Creating new Direct3DDevice [2026.03.09-19.41.02:815][ 0]LogD3D11RHI: GPU DeviceId: 0x2504 (for the marketing name, search the web for "GPU Device Id") [2026.03.09-19.41.02:815][ 0]LogRHI: Texture pool is 8480 MB (70% of 12115 MB) [2026.03.09-19.41.02:816][ 0]LogNvidiaAftermath: Nvidia Aftermath is disabled in D3D11 due to instability issues. [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060 [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: VendorId : 10de [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: DeviceId : 2504 [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: SubSysId : 397b1462 [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: Revision : 00a1 [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: DedicatedVideoMemory : 12703498240 bytes [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes [2026.03.09-19.41.02:816][ 0]LogD3D11RHI: AdapterLuid : 0 78939 [2026.03.09-19.41.02:959][ 0]LogNvidiaAftermath: Aftermath is not loaded. [2026.03.09-19.41.02:962][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2026.03.09-19.41.02:962][ 0]LogD3D11RHI: Async texture creation enabled [2026.03.09-19.41.02:962][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported [2026.03.09-19.41.02:962][ 0]LogD3D11RHI: Array index from any shader is supported [2026.03.09-19.41.02:972][ 0]LogVRS: Current RHI does not support Variable Rate Shading [2026.03.09-19.41.02:977][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D11" [2026.03.09-19.41.02:977][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D11" [2026.03.09-19.41.02:977][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM5" [2026.03.09-19.41.02:977][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM5" [2026.03.09-19.41.02:977][ 0]LogInit: Initializing FReadOnlyCVARCache [2026.03.09-19.41.02:983][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2026.03.09-19.41.02:984][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 4275 unique shaders. [2026.03.09-19.41.02:984][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2026.03.09-19.41.02:984][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library [2026.03.09-19.41.02:984][ 0]LogTemp: Display: Clearing the OS Cache [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin --- [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM5 (0) [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: --- [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: --- [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0 [2026.03.09-19.41.02:990][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end --- [2026.03.09-19.41.03:007][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2026.03.09-19.41.03:007][ 0]LogInit: XR: MultiViewport is Disabled [2026.03.09-19.41.03:007][ 0]LogInit: XR: Mobile Multiview is Disabled [2026.03.09-19.41.03:020][ 0]LogSlate: Using FreeType 2.10.0 [2026.03.09-19.41.03:021][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2026.03.09-19.41.03:091][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library CanceladoraV1. Total 1019 unique shaders. [2026.03.09-19.41.03:091][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library CanceladoraV1 [2026.03.09-19.41.03:091][ 0]LogShaderLibrary: Display: Logical shader library 'CanceladoraV1' has been created as a monolithic library [2026.03.09-19.41.03:091][ 0]LogShaderLibrary: Display: Tried to open again shader library 'CanceladoraV1', but could not find new components for it (existing components: 1). [2026.03.09-19.41.03:091][ 0]LogInit: Using OS detected language (en-US). [2026.03.09-19.41.03:091][ 0]LogInit: Using OS detected locale (en-US). [2026.03.09-19.41.03:091][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language. [2026.03.09-19.41.03:091][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale. [2026.03.09-19.41.03:091][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed [2026.03.09-19.41.03:091][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed [2026.03.09-19.41.03:092][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up [2026.03.09-19.41.03:279][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2026.03.09-19.41.03:279][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2026.03.09-19.41.03:281][ 0]LogDeviceProfileManager: Active device profile: [00007FF443C3EAE0][0000022739EC24A0 82] Windows [2026.03.09-19.41.03:281][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" [2026.03.09-19.41.03:283][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages [2026.03.09-19.41.03:283][ 0]LogFilePackageStore: Updated: NewPackages=474, OldPackages=0, TotalPackages=474 [2026.03.09-19.41.03:371][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.03.09-19.41.03:376][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' [2026.03.09-19.41.03:378][ 0]LogPackageLocalizationCache: Processed 67 localized package path(s) for 1 prioritized culture(s) in 0.000140 seconds [2026.03.09-19.41.03:380][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2026.03.09-19.41.03:381][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] [2026.03.09-19.41.03:385][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.03.09-19.41.03:396][ 0]LogMoviePlayer: Initializing movie player [2026.03.09-19.41.03:399][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5DCAC009C155483D8000000000001800 | Instance: F8CFE659425A32ACF84A4AAEEDCEA405 (DESKTOP-5VRVP1B-97924). [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: Available graphics and compute adapters: [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3060 (Compute, Graphics) [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: No NPU adapter found! [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: DirectML: yes [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: RHI D3D12: no [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: D3D12: yes [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: NPU: no [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: Interface availability: [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: GPU: yes [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: RDG: no [2026.03.09-19.41.03:484][ 0]LogNNERuntimeORT: NPU: no [2026.03.09-19.41.03:558][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! [2026.03.09-19.41.03:558][ 0]LogNNERuntimeORT: Available graphics and compute adapters: [2026.03.09-19.41.03:558][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3060 (Compute, Graphics) [2026.03.09-19.41.03:558][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) [2026.03.09-19.41.03:558][ 0]LogNNERuntimeORT: No NPU adapter found! [2026.03.09-19.41.03:567][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2026.03.09-19.41.03:569][ 0]LogMetaSound: MetaSound Engine Initialized [2026.03.09-19.41.03:576][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2026.03.09-19.41.03:584][ 0]LogUObjectArray: 28311 objects as part of root set at end of initial load. [2026.03.09-19.41.03:584][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2026.03.09-19.41.03:584][ 0]LogUObjectArray: CloseDisregardForGC: 28311/28311 objects in disregard for GC pool [2026.03.09-19.41.03:598][ 0]LogEngine: Initializing Engine... [2026.03.09-19.41.03:613][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2026.03.09-19.41.03:613][ 0]LogInit: Texture streaming: Enabled [2026.03.09-19.41.03:613][ 0]LogAudio: Display: Initializing Audio Device Manager... [2026.03.09-19.41.03:613][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2026.03.09-19.41.03:613][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2026.03.09-19.41.03:613][ 0]LogAudio: Display: Audio Device Manager Initialized [2026.03.09-19.41.03:613][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2026.03.09-19.41.03:613][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2026.03.09-19.41.03:613][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2026.03.09-19.41.03:613][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2026.03.09-19.41.03:613][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2026.03.09-19.41.03:613][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2026.03.09-19.41.03:613][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2026.03.09-19.41.03:613][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2026.03.09-19.41.03:613][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2026.03.09-19.41.03:613][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2026.03.09-19.41.03:613][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2026.03.09-19.41.03:613][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2026.03.09-19.41.03:616][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2026.03.09-19.41.03:644][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Realtek HD Audio 2nd output (Realtek(R) Audio)' [2026.03.09-19.41.03:645][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Microphone (Realtek(R) Audio)' [2026.03.09-19.41.03:649][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Realtek HD Audio 2nd output (Realtek(R) Audio)' [2026.03.09-19.41.03:651][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Microphone (Realtek(R) Audio)' [2026.03.09-19.41.03:656][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Realtek HD Audio 2nd output (Realtek(R) Audio)' [2026.03.09-19.41.03:658][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Microphone (Realtek(R) Audio)' [2026.03.09-19.41.03:690][ 0]LogAudioMixer: Display: Using Audio Hardware Device Realtek HD Audio 2nd output (Realtek(R) Audio) [2026.03.09-19.41.03:690][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2026.03.09-19.41.03:691][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2026.03.09-19.41.03:691][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2026.03.09-19.41.03:692][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2026.03.09-19.41.03:692][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2026.03.09-19.41.03:692][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2026.03.09-19.41.03:692][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2026.03.09-19.41.03:692][ 0]LogInit: FAudioDevice initialized with ID 1. [2026.03.09-19.41.03:693][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2026.03.09-19.41.03:693][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2026.03.09-19.41.03:695][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.03.09-19.41.03:698][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2026.03.09-19.41.03:699][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2026.03.09-19.41.03:699][ 0]LogInit: Display: Game Engine Initialized. [2026.03.09-19.41.03:699][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! [2026.03.09-19.41.03:705][ 0]LogInit: Display: Starting Game. [2026.03.09-19.41.03:705][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/Canceladora?Name=Player" [2026.03.09-19.41.03:705][ 0]LogNet: Browse: /Game/Canceladora?Name=Player [2026.03.09-19.41.03:705][ 0]LogLoad: LoadMap: /Game/Canceladora?Name=Player [2026.03.09-19.41.03:705][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2026.03.09-19.41.03:705][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.03.09-19.41.03:705][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.03.09-19.41.03:708][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2026.03.09-19.41.03:709][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms [2026.03.09-19.41.03:733][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Canceladora'. [2026.03.09-19.41.03:733][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Canceladora [2026.03.09-19.41.03:736][ 0]LogLoad: Game class is 'GameModeBase' [2026.03.09-19.41.03:737][ 0]LogWorld: Bringing World /Game/Canceladora.Canceladora up for play (max tick rate 0) at 2026.03.09-20.41.03 [2026.03.09-19.41.03:737][ 0]LogWorld: Bringing up level for play took: 0.001157 [2026.03.09-19.41.03:737][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2026.03.09-19.41.03:741][ 0]LogViewport: Display: Player bShowMouseCursor Changed, False -> True [2026.03.09-19.41.03:741][ 0]LogLoad: Took 0.035918 seconds to LoadMap(/Game/Canceladora) [2026.03.09-19.41.03:741][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Canceladora [2026.03.09-19.41.03:742][ 0]LogSlate: Took 0.000617 seconds to synchronously load lazily loaded font '../../../CanceladoraV1/Content/Interface/Fonts/MicrosoftSansSerif.ufont' (249K) [2026.03.09-19.41.03:827][ 0]LogSlate: Took 0.000440 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2026.03.09-19.41.03:891][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2026.03.09-19.41.03:891][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=32, PathHashSize=16, EntriesSize=32752, DirTreeIndexSize=145552, TotalSize=178352 [2026.03.09-19.41.03:891][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2026.03.09-19.41.03:891][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2026.03.09-19.41.03:929][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2026.03.09-19.41.03:929][ 0]LogLoad: (Engine Initialization) Total time: 2.06 seconds [2026.03.09-19.41.03:933][ 0]LogContentStreaming: Texture pool size now 1000 MB [2026.03.09-19.41.03:933][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" [2026.03.09-19.41.03:935][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.03.09-19.41.03:940][ 0]LogSlate: Slate font cache was flushed [2026.03.09-19.41.03:940][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.03.09-19.41.03:941][ 0]LogTrace: Display: Control listening on port 37673 [2026.03.09-19.41.03:945][ 1]LogSlate: Took 0.000288 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2026.03.09-19.41.04:935][142]LogSlate: Took 0.000443 seconds to synchronously load lazily loaded font '../../../CanceladoraV1/Content/Interface/Fonts/MicrosoftSansSerif.ufont' (249K) [2026.03.09-19.41.04:938][142]LogSlate: Took 0.000726 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K) [2026.03.09-19.59.05:773][531]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.05.56:628][420]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.08.00:395][310]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.13.01:526][583]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.13.27:647][ 92]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.14.10:900][891]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.15.53:427][408]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.16.16:529][433]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.17.48:386][731]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.21.08:569][409]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2026.03.09-20.23.13:049][216]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1