version semi final
demasiadas cosas, generalmente mas menus y funciones varias
This commit is contained in:
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Log file open, 03/09/26 20:39:39
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Custom abort handler registered for crash reporting.
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LogCore: Display: UTS: The Unreal Trace Server binary is not available ('../../../Engine/Binaries/Win64/UnrealTraceServer.exe')
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LogTrace: Initializing trace...
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LogTrace: Finished trace initialization.
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.7-CL-50162420"
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LogCsvProfiler: Display: Metadata set : engineversion="5.7.3-50162420+++UE5+Release-5.7"
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LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.7.3"
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LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7922] "
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LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600G with Radeon Graphics"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
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LogCsvProfiler: Display: Metadata set : ltoenabled="0"
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LogCsvProfiler: Display: Metadata set : asan="0"
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LogCsvProfiler: Display: Metadata set : mergedmodules="0"
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LogCsvProfiler: Display: Metadata set : commandline="" CanceladoraV1""
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LogCsvProfiler: Display: Metadata set : loginid="731d57244f229735ed0586bd5954e04a"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogPakFile: Initializing PakPlatformFile
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LogIoDispatcher: Display: Reading toc: ../../../CanceladoraV1/Content/Paks/global.utoc
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LogIoDispatcher: Display: Toc loaded : ../../../CanceladoraV1/Content/Paks/global.utoc, Id=ffffffffffffffff, Order=0, EntryCount=1, SignatureHash=0000000000000000000000000000000000000000
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LogIoDispatcher: Display: Mounting container '../../../CanceladoraV1/Content/Paks/global.utoc' in location slot 0
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LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../CanceladoraV1/Content/Paks/global.utoc
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LogPakFile: Display: Found Pak file ../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.pak attempting to mount.
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LogPakFile: Display: Mounting pak file ../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.pak.
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LogIoDispatcher: Display: Reading toc: ../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.utoc
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LogIoDispatcher: Display: Toc loaded : ../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.utoc, Id=748044660d7f2d84, Order=4, EntryCount=1871, SignatureHash=0000000000000000000000000000000000000000
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LogIoDispatcher: Display: Mounting container '../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.utoc' in location slot 0
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LogFilePackageStore: Mounting container: Id=748044660d7f2d84, Order=4, NumPackages=474
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LogPakFile: Display: Mounted IoStore container "../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.utoc"
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LogPakFile: Display: Mounted Pak file '../../../CanceladoraV1/Content/Paks/CanceladoraV1-Windows.pak', mount point: '../../../'
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LogStats: Stats thread started at 0.225520
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LogAssetRegistry: Premade AssetRegistry loaded from '../../../CanceladoraV1/AssetRegistry.bin'
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LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
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LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
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LogICUInternationalization: OS requested locale 'es-ES' is not supported. Using the OS requested language of 'en-US' as the locale.
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-AE12796B4DAF1D1BB9AA21903EB35C07
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Session CrashGUID >====================================================
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LogConfig: No local boot hotfix file found at: [../../../CanceladoraV1/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
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LogAudio: Display: Pre-Initializing Audio Device Manager...
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LogAudio: Display: AudioInfo: 'OPUS' Registered
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LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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LogAudio: Display: AudioInfo: 'OGG' Registered
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LogAudio: Display: AudioInfo: 'ADPCM' Registered
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LogAudio: Display: AudioInfo: 'PCM' Registered
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LogAudio: Display: AudioInfo: 'BINKA' Registered
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LogAudio: Display: AudioInfo: 'RADA' Registered
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LogAudio: Display: Audio Device Manager Pre-Initialized
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LogPluginManager: Mounting Engine plugin Paper2D
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LogPluginManager: Mounting Engine plugin AISupport
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LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
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LogPluginManager: Mounting Engine plugin ACLPlugin
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LogPluginManager: Mounting Engine plugin AnimationData
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LogPluginManager: Mounting Engine plugin ControlRigModules
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LogPluginManager: Mounting Engine plugin ControlRigSpline
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LogPluginManager: Mounting Engine plugin ControlRig
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LogPluginManager: Mounting Engine plugin DeformerGraph
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LogPluginManager: Mounting Engine plugin EaseCurveTool
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LogPluginManager: Mounting Engine plugin IKRig
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LogPluginManager: Mounting Engine plugin RigLogic
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LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
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LogPluginManager: Mounting Engine plugin TweeningUtils
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LogPluginManager: Mounting Engine plugin AudioInsights
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LogPluginManager: Mounting Engine plugin BaseMaterial
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LogPluginManager: Mounting Engine plugin Bridge
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LogPluginManager: Mounting Engine plugin CameraShakePreviewer
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LogPluginManager: Mounting Engine plugin EngineCameras
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LogPluginManager: Mounting Engine plugin GameplayCameras
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LogPluginManager: Mounting Engine plugin ChaosCloth
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LogPluginManager: Mounting Engine plugin ChaosVD
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LogPluginManager: Mounting Engine plugin CompositeCore
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LogPluginManager: Mounting Engine plugin OodleNetwork
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LogPluginManager: Mounting Engine plugin AnimationSharing
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LogPluginManager: Mounting Engine plugin DumpGPUServices
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LogPluginManager: Mounting Engine plugin GPUReshape
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LogPluginManager: Mounting Engine plugin NamingTokens
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LogPluginManager: Mounting Engine plugin PixWinPlugin
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LogPluginManager: Mounting Engine plugin PluginUtils
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LogPluginManager: Mounting Engine plugin RenderDocPlugin
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LogPluginManager: Mounting Engine plugin UObjectPlugin
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LogPluginManager: Mounting Engine plugin AssetManagerEditor
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LogPluginManager: Mounting Engine plugin BlueprintHeaderView
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LogPluginManager: Mounting Engine plugin ColorGrading
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LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting Engine plugin CurveEditorTools
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LogPluginManager: Mounting Engine plugin DataValidation
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LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
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LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
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LogPluginManager: Mounting Engine plugin FacialAnimation
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LogPluginManager: Mounting Engine plugin GeometryMode
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LogPluginManager: Mounting Engine plugin LightMixer
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LogPluginManager: Mounting Engine plugin ObjectMixer
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LogPluginManager: Mounting Engine plugin SequencerAnimTools
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LogPluginManager: Mounting Engine plugin SpeedTreeImporter
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LogPluginManager: Mounting Engine plugin UMGWidgetPreview
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LogPluginManager: Mounting Engine plugin UVEditor
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LogPluginManager: Mounting Engine plugin EnhancedInput
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LogPluginManager: Mounting Engine plugin DatasmithContent
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LogPluginManager: Mounting Engine plugin GLTFExporter
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LogPluginManager: Mounting Engine plugin VariantManagerContent
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LogPluginManager: Mounting Engine plugin VariantManager
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LogPluginManager: Mounting Engine plugin AutomationUtils
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LogPluginManager: Mounting Engine plugin BackChannel
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LogPluginManager: Mounting Engine plugin ChaosCaching
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LogPluginManager: Mounting Engine plugin ChaosEditor
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LogPluginManager: Mounting Engine plugin ChaosNiagara
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LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
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LogPluginManager: Mounting Engine plugin ChaosUserDataPT
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LogPluginManager: Mounting Engine plugin CharacterAI
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LogPluginManager: Mounting Engine plugin Dataflow
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LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
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LogPluginManager: Mounting Engine plugin EditorDataStorage
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LogPluginManager: Mounting Engine plugin Fracture
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LogPluginManager: Mounting Engine plugin FullBodyIK
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LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
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LogPluginManager: Mounting Engine plugin GeometryDataflow
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LogPluginManager: Mounting Engine plugin GlobalConfigurationData
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LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
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LogPluginManager: Mounting Engine plugin LocalizableMessage
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LogPluginManager: Mounting Engine plugin NFORDenoise
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LogPluginManager: Mounting Engine plugin PlatformCrypto
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LogPluginManager: Mounting Engine plugin PythonScriptPlugin
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LogPluginManager: Mounting Engine plugin RuntimeTelemetry
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||||
LogPluginManager: Mounting Engine plugin ToolPresets
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||||
LogPluginManager: Mounting Engine plugin Cascade
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LogPluginManager: Mounting Engine plugin NiagaraPreviewContent
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LogPluginManager: Mounting Engine plugin NiagaraSimCaching
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LogPluginManager: Mounting Engine plugin Niagara
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LogPluginManager: Mounting Engine plugin Fab
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LogPluginManager: Mounting Engine plugin AlembicImporter
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LogPluginManager: Mounting Engine plugin InterchangeAssets
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LogPluginManager: Mounting Engine plugin InterchangeEditor
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LogPluginManager: Mounting Engine plugin Interchange
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||||
LogPluginManager: Mounting Engine plugin JsonBlueprintUtilities
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LogPluginManager: Mounting Engine plugin AvfMedia
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LogPluginManager: Mounting Engine plugin ImgMedia
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LogPluginManager: Mounting Engine plugin MediaCompositing
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LogPluginManager: Mounting Engine plugin MediaPlate
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LogPluginManager: Mounting Engine plugin WebMMedia
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LogPluginManager: Mounting Engine plugin WmfMedia
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LogPluginManager: Mounting Engine plugin MeshPainting
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LogPluginManager: Mounting Engine plugin TcpMessaging
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LogPluginManager: Mounting Engine plugin UdpMessaging
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LogPluginManager: Mounting Engine plugin MetaHumanSDK
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LogPluginManager: Mounting Engine plugin ActorSequence
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LogPluginManager: Mounting Engine plugin LevelSequenceEditor
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LogPluginManager: Mounting Engine plugin SequenceValidator
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LogPluginManager: Mounting Engine plugin SequencerScripting
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LogPluginManager: Mounting Engine plugin TemplateSequence
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LogPluginManager: Mounting Engine plugin NNEDenoiser
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LogPluginManager: Mounting Engine plugin NNERuntimeORT
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LogPluginManager: Mounting Engine plugin OnlineBase
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LogPluginManager: Mounting Engine plugin OnlineServices
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LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
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LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
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LogPluginManager: Mounting Engine plugin OnlineSubsystem
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LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
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LogPluginManager: Mounting Engine plugin ActorLayerUtilities
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LogPluginManager: Mounting Engine plugin AndroidFileServer
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||||
LogPluginManager: Mounting Engine plugin AndroidPermission
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||||
LogPluginManager: Mounting Engine plugin AppleImageUtils
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||||
LogPluginManager: Mounting Engine plugin ArchVisCharacter
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||||
LogPluginManager: Mounting Engine plugin AssetTags
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||||
LogPluginManager: Mounting Engine plugin AudioCapture
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||||
LogPluginManager: Mounting Engine plugin AudioSynesthesia
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||||
LogPluginManager: Mounting Engine plugin AudioWidgets
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||||
LogPluginManager: Mounting Engine plugin CableComponent
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||||
LogPluginManager: Mounting Engine plugin ChunkDownloader
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||||
LogPluginManager: Mounting Engine plugin ComputeFramework
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||||
LogPluginManager: Mounting Engine plugin CustomMeshComponent
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||||
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
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||||
LogPluginManager: Mounting Engine plugin GeometryCache
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||||
LogPluginManager: Mounting Engine plugin GeometryProcessing
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||||
LogPluginManager: Mounting Engine plugin GooglePAD
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||||
LogPluginManager: Mounting Engine plugin HairStrands
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||||
LogPluginManager: Mounting Engine plugin InputDebugging
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||||
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
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||||
LogPluginManager: Mounting Engine plugin Metasound
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||||
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
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||||
LogPluginManager: Mounting Engine plugin MsQuic
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||||
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
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||||
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
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||||
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
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||||
LogPluginManager: Mounting Engine plugin ResonanceAudio
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||||
LogPluginManager: Mounting Engine plugin RigVM
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||||
LogPluginManager: Mounting Engine plugin SignificanceManager
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||||
LogPluginManager: Mounting Engine plugin SoundFields
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||||
LogPluginManager: Mounting Engine plugin StateTree
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||||
LogPluginManager: Mounting Engine plugin Synthesis
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||||
LogPluginManager: Mounting Engine plugin WaveTable
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||||
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
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||||
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
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||||
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
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||||
LogPluginManager: Mounting Engine plugin XInputDevice
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||||
LogPluginManager: Mounting Engine plugin InterchangeTests
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||||
LogPluginManager: Mounting Engine plugin TraceUtilities
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||||
LogPluginManager: Mounting Engine plugin Takes
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||||
LogPluginManager: Mounting Engine plugin HttpBlueprint
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||||
LogPluginManager: Mounting Engine plugin WorldMetrics
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||||
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
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||||
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
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||||
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
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||||
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
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||||
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
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||||
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
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||||
LogNFORDenoise: NFORDenoise function starting up
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||||
LogStudioTelemetry: Started StudioTelemetry Session
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||||
LogInit: Using libcurl 8.12.1
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LogInit: - built for Windows
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LogInit: - supports SSL with OpenSSL/1.1.1t
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LogInit: - supports HTTP deflate (compression) using libz 1.3
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LogInit: - other features:
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||||
LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_TLSAUTH_SRP
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LogInit: CURL_VERSION_HTTP2
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
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||||
LogInit: - CVarHttpCurlReuseConnectionEnabled = true - Libcurl will reuse connections
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||||
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
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||||
LogInit: - LocalHostAddr = Default
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||||
LogInit: - BufferSize = 65536
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||||
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
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||||
LogInit: Creating http thread with maximum 256 concurrent requests
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||||
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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||||
LogOnline: OSS: Created online subsystem instance for: NULL
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
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||||
LogInit: ExecutableName: CanceladoraV1.exe
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LogInit: Build: ++UE5+Release-5.7-CL-50162420
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||||
LogInit: Platform=Windows
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||||
LogInit: MachineId=731d57244f229735ed0586bd5954e04a
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||||
LogInit: DeviceId=
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||||
LogInit: Engine Version: 5.7.3-50162420+++UE5+Release-5.7
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LogInit: Compatible Engine Version: 5.7.0-47537391+++UE5+Release-5.7
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||||
LogInit: Net CL: 47537391
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||||
LogInit: OS: Windows 11 (25H2) [10.0.26200.7922] (), CPU: AMD Ryzen 5 5600G with Radeon Graphics , GPU: NVIDIA GeForce RTX 3060
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||||
LogInit: CPU Model ID: 19500, microcode revision: a50000f
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||||
LogInit: Compiled (64-bit): Jan 26 2026 15:25:57
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LogInit: Architecture: x64
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LogInit: Compiled with Visual C++: 19.44.35222.00
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LogInit: Build Configuration: Development
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LogInit: Branch Name: ++UE5+Release-5.7
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LogInit: Command Line:
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LogInit: Base Directory: C:/Users/Karim/Documents/Unreal Projects/Canceladora/PACKAGE/Windows/CanceladoraV1/Binaries/Win64/
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LogInit: Allocator: Binned2
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LogInit: Installed Engine Build: 0
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LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
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||||
LogDevObjectVersion: Number of dev versions registered: 41
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|
||||
LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 14
|
||||
LogDevObjectVersion: FN-Main-InterchangePipeline (B69D2E47-E2A8-4003-BF77-18A492C4D899): 1
|
||||
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC.
|
||||
LogInit: Object subsystem initialized
|
||||
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
||||
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
||||
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
||||
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
||||
LogConfig: Set CVar [[r.setres:1280x720]]
|
||||
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
||||
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
||||
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
||||
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
||||
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
||||
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
|
||||
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
|
||||
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
||||
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
||||
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Substrate.SheenQuality:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
||||
[2026.03.09-19.39.39:735][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:736][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created
|
||||
[2026.03.09-19.39.39:757][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
||||
[2026.03.09-19.39.39:757][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||||
[2026.03.09-19.39.39:757][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||||
[2026.03.09-19.39.39:758][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
||||
[2026.03.09-19.39.39:759][ 0]LogRHI: Using Default RHI: D3D11
|
||||
[2026.03.09-19.39.39:775][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5
|
||||
[2026.03.09-19.39.39:775][ 0]LogRHI: Loading RHI module D3D11RHI
|
||||
[2026.03.09-19.39.39:775][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
|
||||
[2026.03.09-19.39.39:775][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
|
||||
[2026.03.09-19.39.39:775][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
|
||||
[2026.03.09-19.39.39:775][ 0]LogD3D11RHI: D3D11 adapters:
|
||||
[2026.03.09-19.39.39:775][ 0]LogD3D11RHI: Testing D3D11 Adapter 0:
|
||||
[2026.03.09-19.39.39:775][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060
|
||||
[2026.03.09-19.39.39:776][ 0]LogD3D11RHI: VendorId : 10de
|
||||
[2026.03.09-19.39.39:776][ 0]LogD3D11RHI: DeviceId : 2504
|
||||
[2026.03.09-19.39.39:776][ 0]LogD3D11RHI: SubSysId : 397b1462
|
||||
[2026.03.09-19.39.39:776][ 0]LogD3D11RHI: Revision : 00a1
|
||||
[2026.03.09-19.39.39:776][ 0]LogD3D11RHI: DedicatedVideoMemory : 12703498240 bytes
|
||||
[2026.03.09-19.39.39:776][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
||||
[2026.03.09-19.39.39:776][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes
|
||||
[2026.03.09-19.39.39:776][ 0]LogD3D11RHI: AdapterLuid : 0 78939
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3060' (Feature Level 11_1)
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: 12115/0/16315 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de UMA:false
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: Testing D3D11 Adapter 1:
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: VendorId : 1414
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: DeviceId : 008c
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: SubSysId : 0000
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: Revision : 0000
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes
|
||||
[2026.03.09-19.39.40:051][ 0]LogD3D11RHI: AdapterLuid : 0 85287
|
||||
[2026.03.09-19.39.40:064][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
|
||||
[2026.03.09-19.39.40:064][ 0]LogD3D11RHI: 0/0/16315 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 UMA:true
|
||||
[2026.03.09-19.39.40:064][ 0]LogD3D11RHI: Testing D3D11 Adapter 2:
|
||||
[2026.03.09-19.39.40:064][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060
|
||||
[2026.03.09-19.39.40:064][ 0]LogD3D11RHI: VendorId : 10de
|
||||
[2026.03.09-19.39.40:064][ 0]LogD3D11RHI: DeviceId : 2504
|
||||
[2026.03.09-19.39.40:064][ 0]LogD3D11RHI: SubSysId : 397b1462
|
||||
[2026.03.09-19.39.40:064][ 0]LogD3D11RHI: Revision : 00a1
|
||||
[2026.03.09-19.39.40:066][ 0]LogD3D11RHI: DedicatedVideoMemory : 12703498240 bytes
|
||||
[2026.03.09-19.39.40:066][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
||||
[2026.03.09-19.39.40:066][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes
|
||||
[2026.03.09-19.39.40:066][ 0]LogD3D11RHI: AdapterLuid : 0 168573036
|
||||
[2026.03.09-19.39.40:223][ 0]LogD3D11RHI: 2. 'NVIDIA GeForce RTX 3060' (Feature Level 11_1)
|
||||
[2026.03.09-19.39.40:223][ 0]LogD3D11RHI: 12115/0/16315 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x10de UMA:false
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: VendorId : 10de
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: DeviceId : 2504
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: SubSysId : 397b1462
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: Revision : 00a1
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: DedicatedVideoMemory : 12703498240 bytes
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: AdapterLuid : 0 78939
|
||||
[2026.03.09-19.39.40:224][ 0]LogD3D11RHI: Integrated GPU (iGPU): false
|
||||
[2026.03.09-19.39.40:224][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
|
||||
[2026.03.09-19.39.40:224][ 0]LogInit: Selected Device Profile: [Windows]
|
||||
[2026.03.09-19.39.40:224][ 0]LogHAL: Display: Platform has ~ 32 GB [34216574976 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
||||
[2026.03.09-19.39.40:224][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||
[2026.03.09-19.39.40:224][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
||||
[2026.03.09-19.39.40:224][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
||||
[2026.03.09-19.39.40:224][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
||||
[2026.03.09-19.39.40:224][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
||||
[2026.03.09-19.39.40:224][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
||||
[2026.03.09-19.39.40:224][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
||||
[2026.03.09-19.39.40:224][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
||||
[2026.03.09-19.39.40:224][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
||||
[2026.03.09-19.39.40:224][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]]
|
||||
[2026.03.09-19.39.40:224][ 0]LogInit: Computer: DESKTOP-5VRVP1B
|
||||
[2026.03.09-19.39.40:224][ 0]LogInit: User: Karim
|
||||
[2026.03.09-19.39.40:224][ 0]LogInit: CPU Page size=4096, Cores=6
|
||||
[2026.03.09-19.39.40:224][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
||||
[2026.03.09-19.39.40:224][ 0]LogInit: Handheld Device: 0
|
||||
[2026.03.09-19.39.40:224][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
||||
[2026.03.09-19.39.40:224][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=48.3GB
|
||||
[2026.03.09-19.39.40:224][ 0]LogMemory: Platform Memory Stats for Windows
|
||||
[2026.03.09-19.39.40:224][ 0]LogMemory: Process Physical Memory: 183.48 MB used, 204.73 MB peak
|
||||
[2026.03.09-19.39.40:224][ 0]LogMemory: Process Virtual Memory: 139.15 MB used, 141.73 MB peak
|
||||
[2026.03.09-19.39.40:224][ 0]LogMemory: Physical Memory: 11899.88 MB used, 20731.59 MB free, 32631.47 MB total
|
||||
[2026.03.09-19.39.40:224][ 0]LogMemory: Virtual Memory: 32671.07 MB used, 16769.35 MB free, 49440.43 MB total
|
||||
[2026.03.09-19.39.40:224][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
||||
[2026.03.09-19.39.40:229][ 0]LogWindows: WindowsPlatformFeatures enabled
|
||||
[2026.03.09-19.39.40:229][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector
|
||||
[2026.03.09-19.39.40:229][ 0]LogChaosDD: Chaos Debug Draw Startup
|
||||
[2026.03.09-19.39.40:229][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
||||
[2026.03.09-19.39.40:229][ 0]LogInit: Using OS detected language (en-US).
|
||||
[2026.03.09-19.39.40:229][ 0]LogInit: Using OS detected locale (en-US).
|
||||
[2026.03.09-19.39.40:230][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
|
||||
[2026.03.09-19.39.40:296][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
||||
[2026.03.09-19.39.40:296][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
|
||||
[2026.03.09-19.39.40:296][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
|
||||
[2026.03.09-19.39.40:296][ 0]LogWindowsTextInputMethodSystem: - Spanish (Spain, International Sort) - (Keyboard).
|
||||
[2026.03.09-19.39.40:296][ 0]LogWindowsTextInputMethodSystem: - Spanish (Spain, International Sort) - Touch Input Correction (TSF IME).
|
||||
[2026.03.09-19.39.40:296][ 0]LogWindowsTextInputMethodSystem: Activated input method: Spanish (Spain, International Sort) - (Keyboard).
|
||||
[2026.03.09-19.39.40:320][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
|
||||
[2026.03.09-19.39.40:325][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||||
[2026.03.09-19.39.40:327][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
||||
[2026.03.09-19.39.40:327][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
||||
[2026.03.09-19.39.40:369][ 0]LogRHI: Using Default RHI: D3D11
|
||||
[2026.03.09-19.39.40:369][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5
|
||||
[2026.03.09-19.39.40:369][ 0]LogRHI: Loading RHI module D3D11RHI
|
||||
[2026.03.09-19.39.40:369][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
|
||||
[2026.03.09-19.39.40:369][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
|
||||
[2026.03.09-19.39.40:370][ 0]LogWindows: Attached monitors:
|
||||
[2026.03.09-19.39.40:370][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||||
[2026.03.09-19.39.40:370][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY2'
|
||||
[2026.03.09-19.39.40:370][ 0]LogWindows: Found 2 attached monitors.
|
||||
[2026.03.09-19.39.40:370][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||||
[2026.03.09-19.39.40:371][ 0]LogRHI: RHI Adapter Info:
|
||||
[2026.03.09-19.39.40:371][ 0]LogRHI: Name: NVIDIA GeForce RTX 3060
|
||||
[2026.03.09-19.39.40:371][ 0]LogRHI: Driver Version: 591.59 (internal:32.0.15.9159, unified:591.59)
|
||||
[2026.03.09-19.39.40:371][ 0]LogRHI: Driver Date: 12-11-2025
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: Creating new Direct3DDevice
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: GPU DeviceId: 0x2504 (for the marketing name, search the web for "GPU Device Id")
|
||||
[2026.03.09-19.39.40:371][ 0]LogRHI: Texture pool is 8480 MB (70% of 12115 MB)
|
||||
[2026.03.09-19.39.40:371][ 0]LogNvidiaAftermath: Nvidia Aftermath is disabled in D3D11 due to instability issues.
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: VendorId : 10de
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: DeviceId : 2504
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: SubSysId : 397b1462
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: Revision : 00a1
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: DedicatedVideoMemory : 12703498240 bytes
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: SharedSystemMemory : 17108287488 bytes
|
||||
[2026.03.09-19.39.40:371][ 0]LogD3D11RHI: AdapterLuid : 0 78939
|
||||
[2026.03.09-19.39.40:510][ 0]LogNvidiaAftermath: Aftermath is not loaded.
|
||||
[2026.03.09-19.39.40:521][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
|
||||
[2026.03.09-19.39.40:521][ 0]LogD3D11RHI: Async texture creation enabled
|
||||
[2026.03.09-19.39.40:521][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
|
||||
[2026.03.09-19.39.40:521][ 0]LogD3D11RHI: Array index from any shader is supported
|
||||
[2026.03.09-19.39.40:533][ 0]LogVRS: Current RHI does not support Variable Rate Shading
|
||||
[2026.03.09-19.39.40:539][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D11"
|
||||
[2026.03.09-19.39.40:539][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D11"
|
||||
[2026.03.09-19.39.40:539][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM5"
|
||||
[2026.03.09-19.39.40:539][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM5"
|
||||
[2026.03.09-19.39.40:539][ 0]LogInit: Initializing FReadOnlyCVARCache
|
||||
[2026.03.09-19.39.40:545][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
|
||||
[2026.03.09-19.39.40:546][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 4275 unique shaders.
|
||||
[2026.03.09-19.39.40:546][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
|
||||
[2026.03.09-19.39.40:546][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created as a monolithic library
|
||||
[2026.03.09-19.39.40:546][ 0]LogTemp: Display: Clearing the OS Cache
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: --- StereoAspects begin ---
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: Platform=PCD3D_SM5 (0)
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: bInstancedStereo = 0
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: bMobilePlatform = 0
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: bMobilePostprocessing = 1
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: bMobileMultiView = 0
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: bMultiViewportCapable = 1
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: bInstancedStereoNative = 0
|
||||
[2026.03.09-19.39.40:551][ 0]LogInit: FStereoShaderAspects: ---
|
||||
[2026.03.09-19.39.40:552][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewCoreSupport = 0
|
||||
[2026.03.09-19.39.40:552][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewNative = 0
|
||||
[2026.03.09-19.39.40:552][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewFallback = 0
|
||||
[2026.03.09-19.39.40:552][ 0]LogInit: FStereoShaderAspects: ---
|
||||
[2026.03.09-19.39.40:552][ 0]LogInit: FStereoShaderAspects: bInstancedMultiViewportEnabled = 0
|
||||
[2026.03.09-19.39.40:552][ 0]LogInit: FStereoShaderAspects: bInstancedStereoEnabled = 0
|
||||
[2026.03.09-19.39.40:552][ 0]LogInit: FStereoShaderAspects: bMobileMultiViewEnabled = 0
|
||||
[2026.03.09-19.39.40:552][ 0]LogInit: FStereoShaderAspects: --- StereoAspects end ---
|
||||
[2026.03.09-19.39.40:569][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
||||
[2026.03.09-19.39.40:569][ 0]LogInit: XR: MultiViewport is Disabled
|
||||
[2026.03.09-19.39.40:569][ 0]LogInit: XR: Mobile Multiview is Disabled
|
||||
[2026.03.09-19.39.40:583][ 0]LogSlate: Using FreeType 2.10.0
|
||||
[2026.03.09-19.39.40:583][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
||||
[2026.03.09-19.39.40:652][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library CanceladoraV1. Total 1019 unique shaders.
|
||||
[2026.03.09-19.39.40:652][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library CanceladoraV1
|
||||
[2026.03.09-19.39.40:652][ 0]LogShaderLibrary: Display: Logical shader library 'CanceladoraV1' has been created as a monolithic library
|
||||
[2026.03.09-19.39.40:652][ 0]LogShaderLibrary: Display: Tried to open again shader library 'CanceladoraV1', but could not find new components for it (existing components: 1).
|
||||
[2026.03.09-19.39.40:652][ 0]LogInit: Using OS detected language (en-US).
|
||||
[2026.03.09-19.39.40:652][ 0]LogInit: Using OS detected locale (en-US).
|
||||
[2026.03.09-19.39.40:652][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
|
||||
[2026.03.09-19.39.40:652][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
|
||||
[2026.03.09-19.39.40:652][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
|
||||
[2026.03.09-19.39.40:652][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
|
||||
[2026.03.09-19.39.40:654][ 0]LogAssetRegistry: FAssetRegistry took 0.0004 seconds to start up
|
||||
[2026.03.09-19.39.40:843][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
||||
[2026.03.09-19.39.40:843][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
||||
[2026.03.09-19.39.40:846][ 0]LogDeviceProfileManager: Active device profile: [00007FF49131EAE0][0000020A267E24A0 82] Windows
|
||||
[2026.03.09-19.39.40:846][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
|
||||
[2026.03.09-19.39.40:847][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
|
||||
[2026.03.09-19.39.40:847][ 0]LogFilePackageStore: Updated: NewPackages=474, OldPackages=0, TotalPackages=474
|
||||
[2026.03.09-19.39.40:928][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||||
[2026.03.09-19.39.40:932][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
||||
[2026.03.09-19.39.40:934][ 0]LogPackageLocalizationCache: Processed 67 localized package path(s) for 1 prioritized culture(s) in 0.000170 seconds
|
||||
[2026.03.09-19.39.40:939][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
|
||||
[2026.03.09-19.39.40:940][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
||||
[2026.03.09-19.39.40:943][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||||
[2026.03.09-19.39.40:955][ 0]LogMoviePlayer: Initializing movie player
|
||||
[2026.03.09-19.39.40:959][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0BCAC009A97943B5800000000000D300 | Instance: F8339E25446D6F7D43D3C6B3E1C5124A (DESKTOP-5VRVP1B-86464).
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)!
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3060 (Compute, Graphics)
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: No NPU adapter found!
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: DirectML: yes
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: RHI D3D12: no
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: D3D12: yes
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: NPU: no
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: Interface availability:
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: GPU: yes
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: RDG: no
|
||||
[2026.03.09-19.39.41:124][ 0]LogNNERuntimeORT: NPU: no
|
||||
[2026.03.09-19.39.41:200][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)!
|
||||
[2026.03.09-19.39.41:200][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
||||
[2026.03.09-19.39.41:200][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3060 (Compute, Graphics)
|
||||
[2026.03.09-19.39.41:200][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
|
||||
[2026.03.09-19.39.41:200][ 0]LogNNERuntimeORT: No NPU adapter found!
|
||||
[2026.03.09-19.39.41:211][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
||||
[2026.03.09-19.39.41:212][ 0]LogMetaSound: MetaSound Engine Initialized
|
||||
[2026.03.09-19.39.41:219][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
||||
[2026.03.09-19.39.41:229][ 0]LogUObjectArray: 28311 objects as part of root set at end of initial load.
|
||||
[2026.03.09-19.39.41:229][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
|
||||
[2026.03.09-19.39.41:229][ 0]LogUObjectArray: CloseDisregardForGC: 28311/28311 objects in disregard for GC pool
|
||||
[2026.03.09-19.39.41:243][ 0]LogEngine: Initializing Engine...
|
||||
[2026.03.09-19.39.41:255][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
||||
[2026.03.09-19.39.41:255][ 0]LogInit: Texture streaming: Enabled
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudio: Display: Audio Device Manager Initialized
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||
[2026.03.09-19.39.41:257][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
||||
[2026.03.09-19.39.41:258][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||
[2026.03.09-19.39.41:258][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||
[2026.03.09-19.39.41:258][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||
[2026.03.09-19.39.41:268][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||
[2026.03.09-19.39.41:310][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Realtek HD Audio 2nd output (Realtek(R) Audio)'
|
||||
[2026.03.09-19.39.41:312][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Microphone (Realtek(R) Audio)'
|
||||
[2026.03.09-19.39.41:315][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Realtek HD Audio 2nd output (Realtek(R) Audio)'
|
||||
[2026.03.09-19.39.41:317][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Microphone (Realtek(R) Audio)'
|
||||
[2026.03.09-19.39.41:320][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Realtek HD Audio 2nd output (Realtek(R) Audio)'
|
||||
[2026.03.09-19.39.41:323][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Microphone (Realtek(R) Audio)'
|
||||
[2026.03.09-19.39.41:352][ 0]LogAudioMixer: Display: Using Audio Hardware Device Realtek HD Audio 2nd output (Realtek(R) Audio)
|
||||
[2026.03.09-19.39.41:352][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||
[2026.03.09-19.39.41:353][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||
[2026.03.09-19.39.41:353][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||
[2026.03.09-19.39.41:356][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
|
||||
[2026.03.09-19.39.41:356][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
||||
[2026.03.09-19.39.41:356][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
||||
[2026.03.09-19.39.41:356][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
||||
[2026.03.09-19.39.41:356][ 0]LogInit: FAudioDevice initialized with ID 1.
|
||||
[2026.03.09-19.39.41:357][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
||||
[2026.03.09-19.39.41:357][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
||||
[2026.03.09-19.39.41:359][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
||||
[2026.03.09-19.39.41:363][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
||||
[2026.03.09-19.39.41:365][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||
[2026.03.09-19.39.41:365][ 0]LogInit: Display: Game Engine Initialized.
|
||||
[2026.03.09-19.39.41:365][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
||||
[2026.03.09-19.39.41:372][ 0]LogInit: Display: Starting Game.
|
||||
[2026.03.09-19.39.41:373][ 0]LogGlobalStatus: UEngine::Browse Started Browse: "/Game/Canceladora?Name=Player"
|
||||
[2026.03.09-19.39.41:373][ 0]LogNet: Browse: /Game/Canceladora?Name=Player
|
||||
[2026.03.09-19.39.41:373][ 0]LogLoad: LoadMap: /Game/Canceladora?Name=Player
|
||||
[2026.03.09-19.39.41:373][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
|
||||
[2026.03.09-19.39.41:373][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
||||
[2026.03.09-19.39.41:373][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||
[2026.03.09-19.39.41:377][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||
[2026.03.09-19.39.41:379][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
|
||||
[2026.03.09-19.39.41:405][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Canceladora'.
|
||||
[2026.03.09-19.39.41:405][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Canceladora
|
||||
[2026.03.09-19.39.41:408][ 0]LogLoad: Game class is 'GameModeBase'
|
||||
[2026.03.09-19.39.41:408][ 0]LogWorld: Bringing World /Game/Canceladora.Canceladora up for play (max tick rate 0) at 2026.03.09-20.39.41
|
||||
[2026.03.09-19.39.41:409][ 0]LogWorld: Bringing up level for play took: 0.000647
|
||||
[2026.03.09-19.39.41:409][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
|
||||
[2026.03.09-19.39.41:412][ 0]LogViewport: Display: Player bShowMouseCursor Changed, False -> True
|
||||
[2026.03.09-19.39.41:412][ 0]LogLoad: Took 0.039354 seconds to LoadMap(/Game/Canceladora)
|
||||
[2026.03.09-19.39.41:412][ 0]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Canceladora
|
||||
[2026.03.09-19.39.41:413][ 0]LogSlate: Took 0.000499 seconds to synchronously load lazily loaded font '../../../CanceladoraV1/Content/Interface/Fonts/MicrosoftSansSerif.ufont' (249K)
|
||||
[2026.03.09-19.39.41:495][ 0]LogSlate: Took 0.000635 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
||||
[2026.03.09-19.39.41:555][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
|
||||
[2026.03.09-19.39.41:555][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=32, PathHashSize=16, EntriesSize=32752, DirTreeIndexSize=145552, TotalSize=178352
|
||||
[2026.03.09-19.39.41:555][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
|
||||
[2026.03.09-19.39.41:555][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
|
||||
[2026.03.09-19.39.41:589][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
||||
[2026.03.09-19.39.41:589][ 0]LogLoad: (Engine Initialization) Total time: 2.31 seconds
|
||||
[2026.03.09-19.39.41:595][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
||||
[2026.03.09-19.39.41:595][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
||||
[2026.03.09-19.39.41:597][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||
[2026.03.09-19.39.41:600][ 0]LogSlate: Slate font cache was flushed
|
||||
[2026.03.09-19.39.41:602][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||
[2026.03.09-19.39.41:602][ 0]LogTrace: Display: Control listening on port 38783
|
||||
[2026.03.09-19.39.41:606][ 1]LogSlate: Took 0.000352 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
||||
[2026.03.09-19.39.42:597][155]LogSlate: Took 0.000511 seconds to synchronously load lazily loaded font '../../../CanceladoraV1/Content/Interface/Fonts/MicrosoftSansSerif.ufont' (249K)
|
||||
[2026.03.09-19.39.42:601][155]LogSlate: Took 0.000381 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
|
||||
[2026.03.09-19.39.46:623][751]Closing by request
|
||||
[2026.03.09-19.39.46:623][751]LogWindows: FPlatformMisc::RequestExit(0, UGameEngine::HandleExitCommand)
|
||||
[2026.03.09-19.39.46:623][751]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, UGameEngine::HandleExitCommand)
|
||||
[2026.03.09-19.39.46:623][751]LogCore: Engine exit requested (reason: Win RequestExit)
|
||||
[2026.03.09-19.39.46:629][752]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
||||
[2026.03.09-19.39.46:638][752]LogInit: Display: PreExit Game.
|
||||
[2026.03.09-19.39.46:639][752]LogWorld: BeginTearingDown for /Game/Canceladora
|
||||
[2026.03.09-19.39.46:641][752]LogWorld: UWorld::CleanupWorld for Canceladora, bSessionEnded=true, bCleanupResources=true
|
||||
[2026.03.09-19.39.46:641][752]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||
[2026.03.09-19.39.46:641][752]LogRuntimeTelemetry: Recording EnginePreExit events
|
||||
[2026.03.09-19.39.47:249][752]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
|
||||
[2026.03.09-19.39.47:249][752]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
||||
[2026.03.09-19.39.47:249][752]LogAudio: Display: Audio Device unregistered from world 'Canceladora'.
|
||||
[2026.03.09-19.39.47:249][752]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
|
||||
[2026.03.09-19.39.47:249][752]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=4
|
||||
[2026.03.09-19.39.47:251][752]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=2
|
||||
[2026.03.09-19.39.47:256][752]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
|
||||
[2026.03.09-19.39.47:256][752]LogAudio: Display: Audio Device Manager Shutdown
|
||||
[2026.03.09-19.39.47:256][752]LogSlate: Request Window 'CanceladoraV1 (64-bit Development PCD3D_SM5) ' being destroyed
|
||||
[2026.03.09-19.39.47:257][752]LogSlate: Window 'CanceladoraV1 (64-bit Development PCD3D_SM5) ' being destroyed
|
||||
[2026.03.09-19.39.47:263][752]LogWindowsTextInputMethodSystem: Activated input method: Spanish (Spain, International Sort) - (Keyboard).
|
||||
[2026.03.09-19.39.47:285][752]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
||||
[2026.03.09-19.39.47:285][752]LogExit: Preparing to exit.
|
||||
[2026.03.09-19.39.47:285][752]LogMoviePlayer: Shutting down movie player
|
||||
[2026.03.09-19.39.47:293][752]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||
[2026.03.09-19.39.47:295][752]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
|
||||
[2026.03.09-19.39.47:298][752]LogExit: Game engine shut down
|
||||
[2026.03.09-19.39.47:333][752]LogExit: Object subsystem successfully closed.
|
||||
[2026.03.09-19.39.47:340][752]LogShaderLibrary: Display: Closing logical shader library 'Global' with 1 components
|
||||
[2026.03.09-19.39.47:340][752]LogShaderLibrary: Display: Closing logical shader library 'CanceladoraV1' with 1 components
|
||||
[2026.03.09-19.39.47:349][752]LogChaosDD: Chaos Debug Draw Shutdown
|
||||
[2026.03.09-19.39.47:350][752]LogNFORDenoise: NFORDenoise function shutting down
|
||||
[2026.03.09-19.39.47:351][752]RenderDocPlugin: plugin has been unloaded.
|
||||
[2026.03.09-19.39.47:351][752]LogPakFile: Destroying PakPlatformFile
|
||||
[2026.03.09-19.39.47:354][752]LogD3D11RHI: Shutdown
|
||||
[2026.03.09-19.39.47:354][752]LogD3D11RHI: CleanupD3DDevice
|
||||
[2026.03.09-19.39.47:360][752]LogExit: Exiting.
|
||||
[2026.03.09-19.39.47:374][752]Log file closed, 03/09/26 20:39:47
|
||||
Reference in New Issue
Block a user